May 16, 2012

Sci-Fi Crate

Started messing around with Blender's new bMesh modelling tools (they're great btw, just what the program needed) and this is the evening's result.  Once I saw the Tribes influence cropping up I just went with it (I can't get enough of Ascend lately, great game).  Anyways, I'll be putting this through the ol' low-poly pipeline, I think it'll make a good portfolio piece once it's all textured up.